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Craft of Writing
Mary Cook
It's Not What They Say
In fictional writing it's the dialogue that lifts your characters off the
page. You must ensure your writing is strong enough for the task.
It's not what they say; it's the way they say it.
Speech has a natural rhythm—like music. Try reading aloud some dialogue from a
novel or short story, tapping out the rhythm as you go. Some people will have a
rapid delivery, using short, sharp words like rap music, while others will be
slow and deliberate in their choice and delivery of language.
You can tell a lot about a character by his verbal mannerisms. One of my more
successful short story characters mixed up traditional proverbs to comic effect.
But she was a caricature—not everyone has such obvious peculiarities.
One person might use "you know" a great deal, while another opens nearly every
sentence with "Well." And the majority of people will use contractions such as
"don't" for "do not" or "he's" for "he is." But in fiction, the lack of
contractions may be used to convey the idea of a pompous or pedantic nature. It
can also characterize a person whose first language is not English or one who
speaks clearly and distinctly to ensure every word is understood.
Punctuation is almost as important as the words.
- Does your character use long or short sentences?
- Does he pause often for breath?
- Does he run his words together because he has much to say in a short time?
Punctuation is also important from a style point of view.
- Does your targeted publication use single or double inverted commas for
speech?
- Does it precede speech with a comma or a colon?
- Does the publication use indentations and/or a new line for each character?
Don't use the exclamation point too freely. The words themselves should have
sufficient impact. Over-emphatic punctuation is overkill.
You can learn a lot about realistic dialogue by eavesdropping on other people's
conversations. An entire plot can hinge on a snatch of overheard and unexplained
chatter. Keep your ears pricked at the supermarket checkout, and stretch your
neck in the bus queue. Writers have an unwritten charter exempting them from all
charges of prying.
Don't be tempted to write with a regional accent by introducing strange
spellings. It will make your spellchecker blow a fuse—likewise your reader.
Anyone who has read Somerset Maugham's Liza of Lambeth will know what I mean. He
wrote in a working class London, England "accent" throughout, making for
laborious reading.
For example, the following dialogue on the subject of childbirth could lead the
reader to think Maugham couldn't spell or was writing in a foreign language:
"Well, I've got three, and I'm not goin' to 'ave no more, bli'me if I will,
'taint good enough - that's wot I says."
"You're abaht right there, ole gal," said Polly. "My word, 'Arry, if you 'ave
any more I'll get a divorce, that I will."
But it's worth remembering that Maugham's 1897 novel pre-dates commercially
developed radio and was written in an age when few people traveled widely. It's
likely that not all his readers would have would have known what London
residents sounded like.
It's not what they say; it's whom they say it to.
We all tend to behave differently in different company. Your characters should
change their "voice," vocabulary and degree of formality for different members
of society, unless they're particularly uncouth. In that case you have a
convenient means of demonstrating just how uncouth or gauche they are, with the
accused calling the judge "pal" or the maid calling her aristocratic employer
"darling".
Read plenty of novels and short stories and watch television, particularly
soaps. It's a wonderful excuse for being lazy—just call it research. Adopt an
analytical approach to the dialogue. Ask yourself why a character says
something. Would you have written it differently? If you find yourself arguing
with the characters on the television, you'll know you're on the right track.
It's not what they say; it's what they don't say.
Cut out the superfluous words. Your neighbor may ramble incoherently, but if
your character rambles right off the map, you'll lose your reader's attention. A
long sentence can turn into a life sentence. You don't need to write every
word—just the ones that have a purpose.
You may have to nod and smile politely when your neighbor tells you every detail
of her morning at the shopping mall, not to mention the journey both ways, but
the reader doesn't. He has absolute power over your characters because he can
close the page on them. Even if a fictional character is meant to be boring, his
dialogue mustn't lose the reader's attention.
In "show, don't tell" mode, make your characters "exchange greetings" rather
than write a laborious dialogue of "good mornings." Let them "trade insults" by
all means. But it's not always necessary to record every word of the exchange.
This is where you need to use your judgment. Greater detail may be necessary on
occasions as a means of giving a character more substance or of underlining the
relationship between protagonists. Seek someone else's opinion if you don't have
sufficient confidence in your own prowess. Often an objective reviewer will let
you know if the dialogue helps to move the plot forward or makes it grind to a
halt.
As for "he said" and "she said"—those phrases have their place in a game of
Consequences, but can often be cut out of a dialogue, allowing your characters'
conversation to flow freely.
If you need to use "he said" to distinguish one character from another, that's
fine. But tags like "snarled," "hissed," "barked" can sound faintly ridiculous,
having their place mainly in the zoo.
On the other hand, they can be effective when used sparingly and with due
reflection. For example, " he growled" can be safely used in a love scene to
convey sexual desire without being inappropriately explicit. Equally, "snarled,"
"hissed," or "barked" can illustrate a personal characteristic or highlight an
emotion that's essential to the plot.
It's not what they say; it's why they say it.
Dialogue is what gives your characters life. Its only purpose in a story, novel
or script must be to move the plot along or to "flesh out" and make a statement
about the character. Anything else must go under the knife.
Always remember the three Cs of fictional dialogue and engrave them in your
heart or on your forehead:
- Make it CLEAR.
- Make it CONCISE.
- Make it COUNT.
About the Author
Mary Cook is a UK-based freelance writer and former newspaper reporter. Her
short stories, poems and articles have appeared in numerous publications, both
in print and online. Her main writing interests are humor, horror, and the craft
and business of writing.
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